DL02 - Patch Notes (v1.1)
Rusty Blade » Devlog
With 1 day left, barring any major discoveries, this will probably be the final "Jam Edition" version.
Looking forward to checking out the other submissions tomorrow.
:: FIXES (v1.1) ::
- Fixed a collision bug which would sometimes stick the player when changing direction on the back porch slope.
- Slowed down the audio gain fade from indoors to outdoors for a smoother transition.
- Trimmed both of the main background audio loops to shorter durations, reducing the total file size by about 25%.
- Spent some time commenting and cleaning up the code and resource trees, naming everything more consistently, deleting unused assets & scripts etc. in preparation for releasing the source code after the jam is over.
The above is in addition to the mini patch issued yesterday to address some minor issues:
:: FIXES (v1.0.1) ::
- Some people could not open the original zip archive. Game now uploaded as a single executable.
- Fullscreen (Alt-Enter) was sometimes resulting in a black screen. Enabling synchronization corrected this.
- After the above change, the game was using excessive CPU. Disabling "alternate synchronization method" corrected this.
Get Rusty Blade
Rusty Blade
An unlikely friendship, 30 years in the making - AGBIC 2017
Status | Released |
Author | Ramifactor |
Genre | Role Playing, Adventure |
Tags | Action RPG, Fantasy, GameMaker, Narrative, Pixel Art, Retro, Short, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- DL09 - Patch Notes (v1.4)Nov 05, 2017
- DL08 - HTML5 Version!Oct 07, 2017
- DL07 - Patch Notes (v1.3)Oct 05, 2017
- DL06 - Patch Notes (v1.2)Oct 05, 2017
- DL05 - Source Code!Sep 30, 2017
- DL04 - Loose EndsSep 28, 2017
- DL03 - glitch lyfeSep 27, 2017
- DL01 - Jam Edition!Sep 25, 2017
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