• Navigation: Arrow keys or WASD
  • [B1] Menu: Z or period
  • [B2] Action:  X or /

:: ABOUT ::

An entry created in 2 1/2 weeks for AGBICjam 2017, based on a fictional Famicom cartridge design by Chiwis.

After 30 years, an old adventurer comes out of retirement to gain one last level, the arduous level 99. As the dust falls off the rusty blade thoughts of regret and awakened wonderment of what is to come begin to seep in...

::  GAMEPLAY  ::

Rusty Blade is a short adventure game that takes place inside a fictional MMORPG. It focuses on a simple question, which I found myself wondering after I read the tagline: 

Why did you stop when you were so close?

I hope you enjoy it. 


View the Submission Page, let me know what you think in the forums and make sure to check out some of the other great games that came out of the jam!

AGBIC 2017 Diversifiers:

  • Winnitron!
    • Only 2 buttons and 4 directions allowed for controls
  • glitch lyfe
    • Silly, non-gamebreaking bugs were left unfixed
  • Fuck This Jam
  • Remember to FLOSS!
    • Source code is available under a free license. see DevLog 5


  • Original Famicase design and game concept (tagline) (c) 2017 Daniel Ponce. Used with permission.
  • Source code & graphics assets created & developed by Ramifactor
  • SFX created by Ramifactor from original recordings by:
    • jorickhoofd, bajko, btherad2000, cabled_mess, ppfpower87, denao270, dobroide, Dymewiz, iujhu, j1987, jasonelrod, LiamG_SFX, lucktheone, littlerobotsoundfactory, toefur, MrAuralization, naturenutt, DamianMinnie, nickyg11p, Samulis, Omar Alvarado, swuing, pogmothoin, 7778, Yap_Audio_Production and Esper Studio
  • Music by Scott Buckley - www.scottbuckley.com.au

Install instructions

Run the executable.


RustyBlade.exe (v1.3) (5 MB)

Development log