DL06 - Patch Notes (v1.2)
Rusty Blade » Devlog
Rusty Blade Version 1.2 is here, and with it a number of bug fixes and performance improvements.
:: PATCH NOTES ::
- Fixed a bug where the player could interact with some objects while the menu is open.
- Removed interaction arrow from the dog bone when it is no longer interactable.
- Added instance_exists() checks to two game objects to correct a bug that could cause the game to crash.
- Greatly improved parallax scrolling:
- Sky layer tracks properly and no longer appears too close.
- Moon layer tracks better and moves more smoothly.
- Tree layer no longer pops out of the ground when walking upstairs.
- Added an impact sound effect when throwing the bone against the side of the house.
- Fixed a bug where the bone could be dropped at the edge of the porch and get stuck.
- Tweaked the dog AI / fetch interactions for better responsiveness and to eliminate some bugs.
- Added some logic to prevent multiple simultaneous player actions from occasionally triggering on the same key press (e.g. throwing the bone and sipping coffee).
- Corrected a text alignment issue in the SFX credits screen
:: PERFORMANCE IMPROVEMENTS ::
- Disabled redrawing the application surface when increasing / decreasing the game window size.
- The application surface is now fixed at native 480 x 270. Increasing / decreasing screen size with Numpad +/- scales the view 1-4x but does not redraw the application surface.
- Since the game does not zoom dynamically and each zoom level is a fixed multiple of the native resolution, redrawing the application surface is not necessary. Disabling this gives a performance improvement with no impact on visuals.
- Removed the debug object from the main game room (not used in the released game) for a minor performance upgrade.
- The game is now natively compiled for Windows using the YoYo Compiler, resulting in a significant performance boost (+200-400 fps).
Get Rusty Blade
Rusty Blade
An unlikely friendship, 30 years in the making - AGBIC 2017
Status | Released |
Author | Ramifactor |
Genre | Role Playing, Adventure |
Tags | Action RPG, Fantasy, GameMaker, Narrative, Pixel Art, Retro, Short, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- DL09 - Patch Notes (v1.4)Nov 05, 2017
- DL08 - HTML5 Version!Oct 07, 2017
- DL07 - Patch Notes (v1.3)Oct 05, 2017
- DL05 - Source Code!Sep 30, 2017
- DL04 - Loose EndsSep 28, 2017
- DL03 - glitch lyfeSep 27, 2017
- DL02 - Patch Notes (v1.1)Sep 26, 2017
- DL01 - Jam Edition!Sep 25, 2017
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